![stronghold crusader 2 mods stronghold crusader 2 mods](https://www.fullgamepc.com/wp-content/uploads/2016/07/Stronghold-Crusader-2-cracked.jpg)
If you didn't, follow the instructions about *I want my game back to the way it used to be*ġ. *My game is ♥♥♥♥♥♥ now you make a backup. click on "Verify Integrity Of Game Files" right click on Stronghold Crusader 2, and click on propertiesĥ. *I want my game back to the way it used to be*ģ. Soon you will be able to make the game the way you prefer it to be. Well it's a little complicated to type it all, but I will make a tutorial video about it.
Stronghold crusader 2 mods mod#
*Could you tell me how you mod this game?* I'll try to make a new version more suited to the given feedback. They introduces snow and stuff like that into it, and they also made buildings to look at they used to look in Russia during middle ages. However if you guys think some things should be different, please let me know in the comments. Posted Janu(edited) It is a Stronghold Crusader mod. The current state of this mod now is just the way I like it. If you feel like the game is now too easy but still want this mod to work, leave feedback. First I checked with my mod enabled in 5 min precisly he was finished building his castle, without my mod he was in 5 min about two thirds done. I sat a peace time of 5 min and watched how long it took for him to finish his castle(The Rat in this case). I took the liberty of checking how long it takes for a lord to built his castle. have been reduced to the prices of the previous games.īut not too much.
![stronghold crusader 2 mods stronghold crusader 2 mods](https://staticdelivery.nexusmods.com/Images/games/4_3/tile_1765.jpg)
All of the prices required for walls, towers, gatehouses etc. It's now also alot easier to build a castle. Woodcamps are alot cheaper, Woodcamps = 3 wood required Stone is alot more valuable, sell 5 stone = 35 gold Iron is alot more valuable, sell 5 iron = 115 gold (just like in Stronghold Crusader 1) Stronghold Crusader Extreme takes the addictive Crusader game play to a new level, featuring huge armies and huge battles with over 10000 units on screen, a new heavy duty, 20 mission Extreme Trail that will provide a stiff challenge to any hardened Crusader player, and a new tactical aid bar which allows you to unleash super moves on your enemies. *What do you mean with "makes it more like the previous games"?*Īlmost all of the prices for things are taken from Stronghold Crusader 1. That's why I made this mod to make this game more like its predecessors. We must be ready.Have you always thought everything in Stronghold Crusader 2 was too expensive? Or the only way of making gold via taxation takes too long? No? I thought so. There may come a time when intellects, vast and cool and unsympathetic, regard our worlds with envy and draw plans against us. The Military Theory tech tree focuses on armies and the size of fleets. When tailored to a species’ genome, this form of tissue engineering has intensive neuroregenerative properties, significantly increasing the development of neurons, axons, and synapses in its recipient. Voidspawn eggs have evolved to withstand the harsh conditions of space by absorbing and conserving energy from their nearest star. Millions of years of organic evolution will sometimes, through sheer persistence, produce elegant solutions that can also be applied to machine designs.Ĭompleted the Tiyanki Space Whales special projectĪdapting the Tiyanki method of siphoning energy from gaseous matter, it is possible to construct weapons draining energy from enemy ships.Ī genetically altered version of silicon-based bacteria could potentially be manipulated to regenerate non-organic materials.īy breeding Space Amoebas in captivity, we can program their symbiotic flagella to act as organic strike craft for our navy.īy analyzing the biological weaponry employed by the Swarm we can create self-propelled projectiles weapons spreading the very same horrific destruction.Ĭollecting specimens from defeated Prethoryn enables us to clone and genetically program a war-brood of our own. 0.1x leading scientist does not have Expertise: Biology or Curator traits.0.75x leading scientist has skill level below 4.1.5x leading scientist has skill level above 4.1.5x Technological Ascendancy ascension perk.Large-scale industrial farms growing nutrient-rich produce allows a civilization to grow its population manifold. The Biology tech tree focuses on Food production, genetic modification and unlocking armies. For more information about an unlocked effect (buildings, components, etc.) click on the accompanying icon. replace the file assets.v with my modded version. Sorting the table by tiers will place all Starter tech at the top and Repeatable end-game tech at the bottom. right click on Stronghold Crusader 2, and click on properties 4.To research techs of higher tiers it is first needed to acquire 6 techs of the preceding tier.Actual in-game tech cost will scale with the empire's size (number of colonized planets and population). The table denotes the base cost of a tech.If a tech has been available as a research option in the as part of the last choice then its (total) weight will be halved in the coming choice.Flavor entry is displayed if accompanied by a change to effects/requirements. The table shows the default names/icons of techs.Color indicators: Starter, Acquisition, Rare, Dangerous, Repeatable.